How to Play
Move and rotate the falling pieces so they fit together. A full row disappears and gives points. Keep the stack away from the top of the board.
Solo Keyboard Controls
- Left / Right arrows: move the piece sideways.
- Down arrow: soft drop.
- Space: hard drop.
- Up arrow or X: rotate clockwise.
- Z: rotate counterclockwise.
- A: rotate 180 degrees.
- C or Shift: hold the current piece for later.
- P or Escape: pause.
- R: restart the current mode.
Touch Controls
On phones and tablets, use the on-screen buttons below the board or quick board gestures. Tap the right side of the board to rotate clockwise, tap the left side to rotate counterclockwise, swipe sideways to move, swipe down to hard drop, and swipe up to hold. Use the buttons below the board when you want more exact control.
Game Modes
- Beginner: level 1, gentler early speed, and the ghost piece and grid kept on.
- Marathon: keep clearing rows and score points; levels follow 10-line milestones without dropping below the chosen starting level.
- Sprint: clear 40 lines as fast as possible.
- Ultra: score as much as possible in two minutes.
- Zen: continue without normal top-out; the engine clears upper space when a new piece would be blocked.
Scoring
Line-clear points are multiplied by the current level. A single is worth 100 points per level, a double 300, a triple 500, and a four-line clear 800. Soft drop adds 1 point for each cell descended, and hard drop adds 2 points per cell.
T-spin base values per level are 400 with no line, 800 for a single, 1,200 for a double, and 1,600 for a triple. Mini T-spins are 100 with no line, 200 for a single, and 400 for a double. After the first consecutive difficult clear, chained four-line clears or T-spin line clears receive 1.5 times their base value.
Consecutive line clears build a combo. Starting with the second clear in the sequence, the bonus is 50 multiplied by the combo count and the current level. Emptying the board adds a perfect-clear bonus per level: 800 for one line, 1,200 for two, 1,800 for three, or 2,000 for four.
Revives
In solo play, a game-over screen can offer a calculus revive based on a saved position from the run. The question allows two wrong guesses at that game-over. A rewarded revive appears only when a real rewarded ad provider is available; no rewarded ad unit is connected in the current version.
Online Friend Battle
Create a room, share its eight-character code or invitation link, and wait for the other player to join. After both players choose Ready, the game starts both boards with the same piece seed and shares score, lines, level, and match status during the round.
Same-Device Battle Keys
Same-device battle uses two Marathon boards with the same piece seed.
- Left player: A / D move, S soft drops, W hard drops, Q / E rotate, and F holds.
- Right player: J / L move, K soft drops, I hard drops, U / O rotate, and semicolon holds.
The battle panel has shared Pause, New Round, and Exit buttons. The player with the higher score wins after both boards finish.
Good First Goal
New players should try to keep the stack low and flat. Do not worry about advanced tricks at first. A clean board with small gaps is easier to survive than a tall board waiting for one perfect piece.