Accessibility And Device Support

Tetromino Arcade supports keyboard, touch, and pointer input in modern browsers. This page identifies the controls that can help and the parts of the live game that still have accessibility limits.

Input Choices

See How to Play for every key and gesture.

Visual And Audio Options

Distinct piece colors, a dark playfield, grid lines, and a landing ghost help separate the active piece from the stack. Grid lines and the ghost can be changed in Settings outside Beginner mode. Sound effects can be muted from the top toolbar; no gameplay rule depends on hearing them.

Motion And Focus

The site respects reduced-motion browser settings for non-essential interface transitions. Core piece movement remains necessary to show play. Dialogs keep keyboard focus inside the open panel, and status messages for pauses, battles, revives, and score submission use labeled interface regions.

Current Limits

Fast falling-block games are difficult to make fully screen-reader playable because the board changes quickly. Menus, support pages, and settings use readable HTML where possible, but the live board is primarily visual. The game does not currently offer custom key remapping or a color-blind palette selector.

Accessibility Feedback

If a control, label, color, focus order, or layout makes the game hard to use, email lock.in.365d@gmail.com. Include the device, browser, input method, and the part of the game that caused the problem.